NBA 2K MyPLAYER BUILDER

BUILD {{i + 1}} + ADD BADGES

Position:

Archetype:

Height:

HOF Badges:

{{badge}}

ATTRIBUTE UPGRADE BLOCKS. *Max value is 25. *Max attribute upgrades (without MyPark Rep) is 125/150

{{(isNull(selectedHeight[0]) && isNull(selectedArch[0]) && isNull(selectedPos[0])) ? "Build 1" : (isNull(selectedHeight[0]) ? "" : (selectedHeight[0].split(" "))[0]) + " " + getAbbreviation(selectedArch[0]) + " " + selectedPos[0] }} {{(isNull(selectedHeight[1]) && isNull(selectedArch[1]) && isNull(selectedPos[1])) ? "Build 2" : (isNull(selectedHeight[1]) ? "" : (selectedHeight[1].split(" "))[0]) + " " + getAbbreviation(selectedArch[1]) + " " + selectedPos[1] }} {{(isNull(selectedHeight[2]) && isNull(selectedArch[2]) && isNull(selectedPos[2])) ? "Build 3" : (isNull(selectedHeight[2]) ? "" : (selectedHeight[2].split(" "))[0]) + " " + getAbbreviation(selectedArch[2]) + " " + selectedPos[2] }}
{{type}} {{getArchetypeStat($index, 0)}} {{getArchetypeStat($index, 1)}} {{getArchetypeStat($index, 2)}}

MAX STAT COMPARISONS

{{(isNull(selectedHeight[0]) && isNull(selectedArch[0]) && isNull(selectedPos[0])) ? "Build 1" : (isNull(selectedHeight[0]) ? "" : (selectedHeight[0].split(" "))[0]) + " " + getAbbreviation(selectedArch[0]) + " " + selectedPos[0] }} {{(isNull(selectedHeight[1]) && isNull(selectedArch[1]) && isNull(selectedPos[1])) ? "Build 2" : (isNull(selectedHeight[1]) ? "" : (selectedHeight[1].split(" "))[0]) + " " + getAbbreviation(selectedArch[1]) + " " + selectedPos[1] }} {{(isNull(selectedHeight[2]) && isNull(selectedArch[2]) && isNull(selectedPos[2])) ? "Build 3" : (isNull(selectedHeight[2]) ? "" : (selectedHeight[2].split(" "))[0]) + " " + getAbbreviation(selectedArch[2]) + " " + selectedPos[2] }}
{{type}} {{getMaxStat($index, 0)}} {{getMaxStat($index, 1)}} {{getMaxStat($index, 2)}}